Author Topic: Bugs in buggy version  (Read 19335 times)

Offline Botsareus

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Bugs in buggy version
« Reply #60 on: March 24, 2005, 06:01:40 PM »
7.) Its Probebly still on the old board, I am not going back there to search.
The fact that I have oval Insurtion as well means that I have to add a new property to the settings file incoding,. I dont want to mess with no settings file incoding, thats for sure.

 :pray: Just find time to add it please...

Here for oval insurtion just to remind you what to do, use this formula for each robot

step1 Genarate Random Angle

step2 Generate Random Distance from 0 to 1

step3 Do sin and cos and the whole nine yards on it

[span style=\'font-size:8pt;line-height:100%\']x = Sin(angle)* width.of.oval * GenerateRandomDistance / Scaleconvirsionformula
y = Cos(angle)* Height.of.oval * GenerateRandomDistance / Scaleconvirsionformula[/span]

[span style=\'font-size:8pt;line-height:100%\'](Backclick and drag for oval)
(Frontclick and drag for Reguler Rectangule, the way it works now)[/span]
« Last Edit: March 24, 2005, 06:10:08 PM by Botsareus »

Offline Numsgil

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Bugs in buggy version
« Reply #61 on: March 24, 2005, 06:11:08 PM »
Oh, the zip files and stuff inside the source are all old backups of things.

Don't look at them.

Everything in the first folder is current.

Offline Numsgil

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Bugs in buggy version
« Reply #62 on: March 24, 2005, 06:12:13 PM »
I'll add the robot placement code eventually, but I'm still a little sheepish about looking at the options form code.  Ugh.

Offline PurpleYouko

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Bugs in buggy version
« Reply #63 on: March 25, 2005, 09:07:09 AM »
It's kind of messy in there isn't it?

What is even worse is that at some point all this new stuff has to be run through simopts and tempopts so that the cancel button works. Then we have to update all the file saving routines.

I think UGH! describes it pretty well.

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