Code center > Bug reports
crashing in 2.42.8d
Testlund:
You can try this sim I just started and saved. It should crash within a few hours.
Edit: Changed to another saved file. Forgot to set up the sim the way I had it when it crashed.
Testlund:
You also need this veggie I think.
Testlund:
One more thing... The settings for the shapes aren't saved. You need to enter the topography and select black color and allow horizontal and vertical drift at the slowest speed and let shapes absorb shots. ...and I chosed not to display movement vectors in the robot settings.
Henk:
--- Quote from: EricL ---The larger of HenK's sims isn't a divide by zero, it's an overflow. A bunch of bots in the sim have ridiculously high position values. The overflow occurs when these Single valued position coordinates get assigned to a local Long in the bot drawing routine. This is where the crash occurs, but the root of the bug happened a while back in the cycle when those wacky positions got calculated.
[...]
Henk, the other error.sim you posted crashes because the field dimensions are 0. Got any more info on this sim?
--- End quote ---
No sorry haven't a clue... it sure isn't the sim I deliberatly attached to this particular post. The attachment thingy gives me trouble sometimes. Took me several tries to get it right.
EricL:
Testlund, I found your crash. Its described in #42 here.
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