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system variables meanings

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Testlund:
If I remember correctly this was changed in one of Eric's earlier fixes, so you need to have a higher number for .aim in a later 2.4 version I think. That's why my Cyanobacterium Nostoc doesn't turn after it has reproduced one offspring unless the tie is cut or .aim is increased in the dna.

EricL:

--- Quote from: Testlund ---If I remember correctly this was changed in one of Eric's earlier fixes, so you need to have a higher number for .aim in a later 2.4 version I think. That's why my Cyanobacterium Nostoc doesn't turn after it has reproduced one offspring unless the tie is cut or .aim is increased in the dna.
--- End quote ---
I didn't do this on purpose.    1256 .aimdx store should still be a 360...

Also, null bots should not reproduce in any version including 2.4.x.  I bet you marked it as an autotroph and they're not reproducing, rather the system is creating them cause it thinks they're plants.

wachtwoord:
No I didn't put them on autotroph (I just checked). But like I said I'll get a newer version when I have some time to get into this a bit.

EricL:
Bots reproducing without a gene to do so would be a bug.

.aim not behaving as advertised would be a bug.

If anyone has a sim which demonstrates either of these in 2.42.8, I would be very interested in taking a look....  Thanks.

wachtwoord:
Well it's the 2.37.6 version. But if it's fixed in newer version's it might be a little inefficient use of your time to go fix it in old versions

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