General > Biology

Sharks and grass

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shvarz:
What if you want to design a bot?  Or you evolved a bot and want to know what exactly it developed?  I'm with bots on this.

The way I would do this is to choose an arbitrary number of possible enzymes that we want to have, say 32, then just take necessary functions and assign them to the some enzymes.  Say enzyme 1 allows photosynthesis, enzyme 2 allows use of waste and so on.  For now not all enzymes would have functions, but we'll assign these when necessary.  The quality of enzyme would be described in a number from 0 to 9.  Then all enzyme section of genome would be a string of 32 numbers:
42847093028743028474....  so on.

We'll need a fancy mutation for this string.  For one thing, getting from 0 to 1 should be VERY rare (after all, we are talking about creation of a totally new enzyme).  Then, most mutations should change the numbers only by 1, but with some frequency we should allow big mutations too.  Finally, we need to incorporate my "mutation accumulation" hypothesis, which relies on the fact that most mutations are bad.  So, mutations should be scewed to change values down more often than up.  That's how I would do that.

Numsgil:
Give me a minute and I'll write up exactly what I'm proposing into a text document.  I think you'll see the simplistic beauty of what I'm thinking.

Botsareus:
one more thing, If you just going to " tack onto the end" the Enzymes. Why not do so for mutation rates as well? (Now in 2.35 after I see the robot I like: I have to open its mutation rates , press printscreen and save the mutation rates in a seporate black'n'white bmp; Then when I create a new simulation I have to manualy enter the mutation rates from the bitmap , ITS ANNOYING AS HELL < HELP )

Botsareus:
I and Shvartz bouth agree that we must be able to see and edit everything about the robot manualy (I like the "see" part more , love to see what a computer thinks up) So If you write a document Num , please share it with all of us , not only with Shvartz.

Numsgil:
The document is up over at the suggestions forum.

Or you can click on me

Bots, we could do that, it wouldn't be too hard at all.  I guess the thinking before was that mutations are a product of the environment and not the bot itself.  Silly thinking... :P

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