Code center > Suggestions
Repopulating/Refreshing non-Veggies
Henk:
--- Quote from: Numsgil ---It would be interesting to study under what settings the evolved bot is less fit, and what settings lead to bots more fit. I've seen both occur in sims with low mutation rates, so it's not entirely related to mutation rates.
--- End quote ---
Then we would need a definition of 'fit'.
abyaly:
--- Quote from: Henk ---Then we would need a definition of 'fit'.
--- End quote ---
An evobot league?
Numsgil:
I specifically meant "able to kick the other's butt".
shvarz:
Testing fitness is easy - drop several original bots into the sim and see how they are doing compared to evolved bots. If their numbers go up, then there is your answer.
As for Nums point, I think that at the lower mutation rates the only way to loose fitness is to go through a bottleneck. Because if population is large then rules of selection kick in and fitness can't decrease.
Numsgil:
I view it as sort of a succession crisis. The original bots are better at a stable and running simulation and the mutant varieties are the survivors of a sort of founders effect.
That's my hypothesis anyway.
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