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Modifying the code

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frankle:

--- Quote from: Numsgil ---If people are interested I can build a trial version download that people could just run to see what things are going on in the C++ source.  Most interesting, the physics are much better.  Bots never overlap at all, they're treated as 100% rigid for collisions.  Bots also bounce off of walls instead of just sort of "plop".
--- End quote ---

I'm definitely interested, I'd like to see it.

Numsgil:
Okay, I'll get on it   I'll try to upload something later today/tomorrow.

Jez:
Also interested.  

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