Code center > Dead-End and Solved Suggestion Requests
Programming 3.0 update
Numsgil:
Thought everyone deserved to know how far I am in 3.0
Right now I'm speeding the program up. So far I've managed to increase the speed of a 1000 robot simulation on my computer by 3x. And that's with a bubble sort thrown in there(the least efficient sorting algorithm).
DNA limits on viruses and DNA have been removed.
Shots balancing is more or less finished.
New *.thisgene command for making viruses.
Env grid PY was working on was thrashed out to bare minimum.
You can now load a background pic instead of that constant blue.
Reorganized options screen.
Corpse mode, pondmode, day/night mode are all seperate from one another now.
Anywhere shot added, so you can do *.shang .aimshoot store to fire back at bots that hit you.
Limits on shell and slime removed to help match the ability to power up a shot.
I think that's it.
The big stuff: stomachs, energy types, and specialization are still being worked on. I got side tracked with making the progam run faster. When I am satisfied I have a system working right that's faster than before I'll start on the big stuff.
Zelos:
1 word, sweet
Old Henk:
2 words, very sweet. Thanks for implementing backgrounds :)
Numsgil:
Oh, I forgot to mention automated leagues. They load up a league and run it for you hands free, then save it to file.
Light:
yeah the automated leagues are really fantastic :)
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