Code center > Dead-End and Solved Suggestion Requests

Programming 3.0 update

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Numsgil:
Thought everyone deserved to know how far I am in 3.0

Right now I'm speeding the program up.  So far I've managed to increase the speed of a 1000 robot simulation on my computer by 3x.  And that's with a bubble sort thrown in there(the least efficient sorting algorithm).

DNA limits on viruses and DNA have been removed.

Shots balancing is more or less finished.

New *.thisgene command for making viruses.

Env grid PY was working on was thrashed out to bare minimum.

You can now load a background pic instead of that constant blue.

Reorganized options screen.

Corpse mode, pondmode, day/night mode are all seperate from one another now.

Anywhere shot added, so you can do *.shang .aimshoot store to fire back at bots that hit you.

Limits on shell and slime removed to help match the ability to power up a shot.

I think that's it.

The big stuff: stomachs, energy types, and specialization are still being worked on.  I got side tracked with making the progam run faster.  When I am satisfied I have a system working right that's faster than before I'll start on the big stuff.

Zelos:
1 word, sweet

Old Henk:
2 words, very sweet. Thanks for implementing backgrounds :)

Numsgil:
Oh, I forgot to mention automated leagues.  They load up a league and run it for you hands free, then save it to file.

Light:
yeah the automated leagues are really fantastic  :)

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