Code center > Bugs and fixes
Vegs falling off the screen
(1/1)
Elite:
When using both vertical gravity and planet eaters in a non-toridial sim ...
... this happens:
The vegs fall off the screen into an area below the field
Here is a saved sim demonstrating the odd behavior:
Numsgil:
It's an artifact from the way collisions with edges work.
A better idea might be to copy over the edge collisions in 2.5. Basically, you multiply the vel.y part by -.9 and project the bot back into the world.
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