Darwinbots Forum
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New Installer for Dawinbots 2 Released.
Home
Help
Search
Members
View the memberlist
Search For Members
Login
Register
Darwinbots Forum
»
Code center
»
Bugs and fixes
(Moderators:
Numsgil
,
Ulciscor
,
EricL
) »
Vegs falling off the screen
« previous
next »
Print
Pages: [
1
]
Author
Topic: Vegs falling off the screen (Read 2514 times)
Elite
Bot Overlord
Posts: 532
Vegs falling off the screen
«
on:
May 16, 2006, 12:09:41 PM »
When using both vertical gravity and planet eaters in a non-toridial sim ...
... this happens:
The vegs fall off the screen into an area below the field
Here is a saved sim demonstrating the odd behavior:
Logged
Numsgil
Administrator
Bot God
Posts: 7742
Vegs falling off the screen
«
Reply #1 on:
May 16, 2006, 12:47:45 PM »
It's an artifact from the way collisions with edges work.
A better idea might be to copy over the edge collisions in 2.5. Basically, you multiply the vel.y part by -.9 and project the bot back into the world.
Logged
Print
Pages: [
1
]
« previous
next »
Darwinbots Forum
»
Code center
»
Bugs and fixes
(Moderators:
Numsgil
,
Ulciscor
,
EricL
) »
Vegs falling off the screen