Author Topic: Excalibur (F2)(Light)-26.02.05  (Read 2711 times)

Offline Light

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Excalibur (F2)(Light)-26.02.05
« on: March 01, 2005, 07:49:43 PM »
Code: [Select]
'Excalibur
'designed for db 2.35
'by Light
'26/2/05

'***********
' * Targeting *
'***********

cond
  *.robage 2 >
  *.eye5 20 <
  *.refaimsx *.myaimsx !=
  *.eye9 *.eye5 > or
  *.eye1 *.eye5 > or
  *.eye8 *.eye5 > or
  *.eye7 *.eye5 > or
start
  *.eye9 *.eye8 add *.eye1 sub *.eye2 sub .aimdx store
stop

cond
  *.refaimsx *.myaimsx !=
  *.robage 5 >
  *.eye5 0 >
start
  *.refxpos *.refypos angle .setaim store
stop

cond
  *.eye9 0 =
  *.eye8 0 =
  *.eye5 5 <
  *.eye2 0 =
  *.eye1 0 =
start
  200 .aimsx store
stop

cond
  *.refaimsx *.myaimsx =
start
  200 .aimsx store
stop

cond
  *.vel *.maxvel <
  *.numties 0 =
  *.robage 2 >
  *.eye5 0 >
  *.fixed 0 =
  *.refaimsx *.myaimsx !=
start
  *.refxpos *.refypos dist 300 sub 5 div .up store
  *.refveldx .dx store
stop

cond
  *.vel 0 =
  *.refaimsx *.myaimsx =
start
  10 .up store
stop

'****************
'* Reproduction *
'****************

cond
  *50 1 =
start
  628 .aimsx store
  0 50 store
stop

cond
  *.nrg 2000 >
  *.body 4000 >
  *.eye5 50 <
start
  628 .aimsx store
  51 .repro store
  1 50 store
stop

'cond
'  *.robage 1 >
'  *.robage 3 <
'  *.nrg 2000 >
'start
'  51 .repro store
'  150 .aimsx store
'stop

cond
  *.robage 0 =
start
  .tie inc
  0 .out1 store
  .shoot .ploc store
  .shoot .vloc store
stop

cond
  *.robage 1 =
start
  .deltie inc
  628 .aimsx store
stop

'********
'* Body *
'********

cond
  *.body 20 >
  *.nrg 500 <
start
  100 .fdbody store
stop

cond
  *.body *.nrg <
  *.nrg 1000 >
  *.robage 2 >
start
  100 .strbody store
stop

'****************
'* Adaptive Armour *
'****************
'1 poison
'2 shell
'3 + 4 slime

cond
  *.in1 *.out1 !=
  *.in1 0 !=
  *.out1 3 <
  *.myeye *.refeye =
start
  *.in1 .out1 store
stop

cond
  *.shflav -1 =
  *.out1 1 !=
start
  1 .out1 store
stop

cond
  *.shflav -6 =
  *.out1 2 !=
start
  2 .out1 store
stop

cond
  *.numties 0 >
  *.out1 3 <
  *.out1 0 >
  *.pain 100 >
  *.genes 28 < or
start
  *.out1 2 add .out1 store
stop

cond
  *.nrg 900 >
  *.poison 1000 <
  *.out1 1 =
  *.out1 3 = or
  *.robage 10 < or
start
  100 .strpoison store
stop

cond
  *.nrg 900 >
  *.shell 190 <
  *.out1 2 =
  *.out1 4 = or
  *.robage 2 < or
start
  200 *.shell sub .mkshell store
stop

cond
  *.nrg 900 >
  *.slime 190 <
  *.out1 3 =
  *.out1 4 = or
start
  200 *.slime sub .mkslime store
stop

cond
  *.numties 0 >
  *.robage 2 >
start
  *.tiepres .tienum store
  .tieval .tieloc store
  3000 .tieval store
  *.tiepres .deltie store
  *.tieval 3000 div .tieloc store
  .sharewaste inc
stop

'**********
'* Shooting *
'**********
cond
  *.waste 100 >
start
  *.waste .shootval store
  -4 .shoot store
stop

cond
  *.shdn 0 <
  *.shdn -2 !=
start
  .backshot inc
stop

'cond
'  *.fixed 0 >
'start
'  .fixpos dec
'stop

'cond
'  *.eye5 20 >
'  *.robage 2 >
'  *.refeye *.myeye !=
'  *.fixed 0 =
'  *. vel 0 >
'start
'  1 .fixpos store
'stop

cond
  *.refaimsx *.myaimsx !=
  *.eye5 5 >
  *.refnrg 1500 <
  *.refshell 50 > or
  *.refpoison 0 = or
start
  -1 .shoot store
  10 .shootval store
stop

cond
  *.refaimsx *.myaimsx !=
  *.eye5 5 >
  *.refnrg 1500 >
  *.refshell 50 < or
  *.refpoison 0 > or
start
  -6 .shoot store
  10 .shootval store
stop

cond
    *.venom 10 <
start
  10 *.venom sub 0 floor 10 ceil .strvenom store
stop

cond
  *.shflav 0 <
  *.shflav -2 !=
start
  *.shang .setaim store
  -3 .shoot store
  *.venom .shootval store
  -2 .venval store
  0 .shflav store
stop

cond
  *.genes 28 !=
  *.sexrepro 0 != or
  *.mrepro 0 != or
start
  0 .repro store
  0 .sexrepro store
  0 .mrepro store
stop

cond
  *.delgene 0 !=
  *.shoot -2 = or
start
  0 .delgene store
  0 .shoot store
stop
end
« Last Edit: May 09, 2014, 12:59:06 PM by Botsareus »