Author Topic: Bot combat tips  (Read 10436 times)

Offline PurpleYouko

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« Reply #15 on: May 08, 2006, 09:24:50 AM »
Why not take a leaf out of the book of good old "T-Preservans" (Greenpeace)?

It used *.refenergy so that it never fired that last killing shot against a veggie so it kind of farmed them.
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Offline abyaly

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« Reply #16 on: May 08, 2006, 12:14:35 PM »
Is keeping the vegs alive by not eating them a better solution than creating more vegs to eat?  
Lancre operated on the feudal system, which was to say, everyone feuded all
the time and handed on the fight to their descendants.
        -- (Terry Pratchett, Carpe Jugulum)

Offline PurpleYouko

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« Reply #17 on: May 08, 2006, 12:43:29 PM »
Well just make 'em reproduce if you can't eat them yet.

All you gotta do is fire a shot with a shootval of 50 into a veggies .repro memory location and you will force it to reproduce.
There are 10 kinds of people in the world
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Offline abyaly

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« Reply #18 on: May 08, 2006, 01:16:51 PM »
Why so much opposition to my viral solution? It works so well in practice, and the only cost is slightly diminished defense against enemy viruses.  

I fail to see how .repro shots are more effective.
Lancre operated on the feudal system, which was to say, everyone feuded all
the time and handed on the fight to their descendants.
        -- (Terry Pratchett, Carpe Jugulum)

Offline Elite

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« Reply #19 on: May 08, 2006, 01:28:45 PM »
Viruses are a little dodgy in 2.4, and they can't be aimed (I think Num made some changes) and you don't keep the condition (which can be a good thing. If you have an impossible condition then it just gets stripped off when fired)

I'd think that viruses would be more effective. They get passed to offspring too.

cond
' conspec recognition
start
50 .repro store
314 .aimdx store
*.thisgene .mkvirus store
100 .vshoot store
stop

Offline PurpleYouko

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« Reply #20 on: May 08, 2006, 02:56:48 PM »
I don't much like using viruses (even though I was the one who first introduced them)
Virus code can mutate. A few generations down, you might end up catching a virualent plague that wipes out your entire population.

In combat, viruses are an effective weapon but in eco-sims? I wouldn't recommend them.
There are 10 kinds of people in the world
Those who understand binary.
and those who don't

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Offline Elite

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« Reply #21 on: May 09, 2006, 02:27:03 PM »
How's this for a neat instant-kill virus:

cond
 ' conspec recogntion
start
-2 .shoot store
*.nrg 10 mult .shootval store
stop
« Last Edit: May 09, 2006, 02:36:02 PM by Elite »

Offline Numsgil

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« Reply #22 on: May 09, 2006, 02:59:34 PM »
Instakill viruses tend not to be as worthwhile as viruses that cause the enemy to languish for a while (and thus be able to spread the virus).

Offline Light

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« Reply #23 on: May 09, 2006, 03:15:15 PM »
Viruses as a combat weapon aren't that great, instant kill ones are maybe usefull against powerfull bots but other than that a waste, and ones that impare a species usually take to much time and energy to propergate to be effective.

Offline abyaly

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« Reply #24 on: May 09, 2006, 05:42:29 PM »
I think you have the wrong outlook on viruses. Since in combat there is no guarantee that the virus will work on the enemy bot, viruses used for killing are not favorable. So, instead, you could have a virus that improves eating, similar to my veggie cancer virus.

I mean, you could create a virus that causes a veggie to consume all of its body except 10 and fire all of its energy in the direction it is shot from. While this does not act as a weapon of mass destruction and it wont be something the bot can fire at every veggie, it will increase the speed and efficiency with which the bot eats.

Also, you could have a spreading virus that makes veggies inedible to other bots. Any number of methods come to mind. The veggie could attack things that are not your species. Or it could blindly fire at everything with -1 shots -- but your species has an anti-firing poison. It could react by moving away from -6 shots, while your bots eat vegs with -1s.
« Last Edit: May 09, 2006, 05:50:23 PM by abyaly »
Lancre operated on the feudal system, which was to say, everyone feuded all
the time and handed on the fight to their descendants.
        -- (Terry Pratchett, Carpe Jugulum)

Offline Light

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« Reply #25 on: May 09, 2006, 05:46:57 PM »
Your assumptions are wrong, doing that will severly hamper feeding as most of the energy will be shot out and most likely hit nothing and I have yet to see a virus enhance a good bots abilities in combat, overall I just dont think viruses are effective in combat.
« Last Edit: May 09, 2006, 05:51:22 PM by Light »

Offline abyaly

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« Reply #26 on: May 09, 2006, 06:14:23 PM »
Quote from: Light
I have yet to see a virus enhance a good bots abilities in combat, overall I just dont think viruses are effective in combat.
Wait until Vector 2 is done  
Lancre operated on the feudal system, which was to say, everyone feuded all
the time and handed on the fight to their descendants.
        -- (Terry Pratchett, Carpe Jugulum)

Offline Numsgil

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« Reply #27 on: May 09, 2006, 07:36:16 PM »
Spanish Conquistador is nothing without its virus.

Offline PurpleYouko

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« Reply #28 on: May 10, 2006, 09:14:25 AM »
Quote from: Elite
How's this for a neat instant-kill virus:

cond
 ' conspec recogntion
start
-2 .shoot store
*.nrg 10 mult .shootval store
stop
Just remember that there is an upper limit (1000 I think. Might be even less) for the size of a -2 shot.

This was added WAY back in V2.1 to counter a loophole in which a bot (I-Venia I think) used information shots to make an enemy bot send out huge -2 shots.
There are 10 kinds of people in the world
Those who understand binary.
and those who don't

:D PY :D