General > Off Topic
Thoughts about other a-life progs.
shvarz:
What about the game called "Creatures"? There were original "Creatures" and then two sequels. Here is info from wiki: http://en.wikipedia.org/wiki/Creatures
I tried the early version, but it was a hacked game from some web-site and I did not have a manual, so I could not figure out what the hell was going on, but from the description it looks like AL simulator.
Numsgil:
Creatures is Neural Net ALife, which tends to be an entirely different beast from anything like Avida or Darwinbots.
Welwordion:
Yeah and creatures was a hell lot time intensive, it was interestin as you could teach your "norns"(creatures)
stuff and see them teach each other etc but it was hard sometimes to make them do somehting necessary (like reproduction) and the evolution aspects was to slow for me as generations lived pretty long.
Have you tried: http://www.geocities.com/ResearchTriangle/Forum/3830/ it has a similar complexity like darwinbots but involves neural nets which was quite fun but pretty hard to managr.
Unfortunately I think they guy deserted they programm if you look at the dates of the last improvements.
In fact there ar really not many good alife games out there, well although I did nt try out much of the 3D stuff those framesticks creatures are hard for me to understand.(and my pc is to slow for it)
I tried to think out my own idea but its not that easy to thik of somethign that will cause emergence to arise.
See here of my newest idea --> http://kuro-tejina.shroom.net/Forums/phpBB...wtopic.php?t=86
I really would like an alife game where some kind of metabolism,chemistry arises something not predetermined. I thought this could be done with cellular automata but its a hell lt complicated to predict what kind of automata rules might be useful for that.
Testlund:
Creatures could also be considered abandonware. I don't think you can buy it from anywhere, but there is a free version called Docking Station that you can download and the project seems to have been taken over by ordinary people doing a bunch of improvements for free. This is the official link:
http://www.gamewaredevelopment.co.uk/creatures_index.php
If you search around you can find links to stuff that people have made for the game. It's one of the best A-life programs out there.
Numsgil:
I might cruise through e-den for interesting ideas we could "ahem" borrow
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