Code center > Bugs and fixes

Why aren't you using 2.42?

(1/19) > >>

EricL:
Is there anyone out there still on 2.37.6?  I want to know why you havn't moved and I want to address any issues which prevent you from moving to 2.4X in the next release (2.42.3).  Unforseen issues aside, 2.42.3 may be the last VB release (at least from me) as I want to move over to the C++ fork and start working with Nums on the next generation code.  So this next release needs to be great for everyone.

Tell me what you need, what you miss, etc.  I will try to make it work.  A can't really entertain new features of any significant size, but tweaks and bug fixes and making anything that worked in 2.37.6 work in 2.42.3 are all fair game.  A couple of things:

I'm pretty pleased by the stability of 2.42.2.  I have several million cycles on my various sims on this release and I've yet to hit a run-time crash.  So if you do hit a run-time crash in 2.42.2, don't just shrug it off!  Please please please let me know and send me the error.sim.  I wantto fix any remaining mainline crashing bugs in 2.42.3.

Internet Organism Sharing will be working in 2.42.3.  I have added authenticated FTP support, so now so we can share via password protected FTP sites.  I will be offering up an FTP location for this on my own site if we don't want to provide one on the main server, but it will work with any FTP site.

I also plan to take a hard run at getting leagues working in 2.43.3.  No gaurentees, but I have scheduled some time for working on it.

If there are other things besides these which prevent you from moving, let me know now please.  I plan to drop the release at the end of the month or the first week of May.

Edit:  2.36->2.37.6

Testlund:
I don't get it either. I think you could as well remove all those old buggy versions from the server to save space and prevent anyone from downloading a bad version by misstake. The only thing wich I think worked better in 2.36 was those latest issues I've mensioned, with the numbers on the bottom of the screen getting changed when clicking change in the GUI, and day/night cycles seemd a little more stable in 2.36. Eh...wasn't that 2.37? Anyway, everything else is better in the latest version. I think there is very little left to fix.

Numsgil:
I think it's good to provide access to older versions as a kind of history archive.  In 100 years people will want to know that there were a dozen releases of 2.4

Elite:
OK, here's what I want to see fixed:

(1) Viruses don't seem to work at all

(2) Collision detection doesn't work at medium to high speeds

(3) .fixang, .fixlen and .tielen1-3 don't work
Sharing doesn't seem to work either

Here's an example to demstrate bug (3):
I've attached a simple SG batterybot that is supposed to grab a veggy that you put in front of it and drain it's energy using sharing. It doesn't move or fight etc. - all it does is grab veggies that come near to it's eye5, unfix them and put them behind it using fixang.

In practice, in 2.42.2, it grabs the veggie, unfixes it, but can't move it behind itself, change the length of the tie, or share with the veg.

Other than those 2.4 seems to be a very stable release (much more stable than 2.37 where mutations are concerned) with some great new features. Fix the above and I will transfer across permenantly

Testlund:
Strange that sharing doesn't work for you. I got a successfull population with shvarz herbivore. They sucked the veggies dry and reach a huge population.

Navigation

[0] Message Index

[#] Next page

Go to full version