Bots and Simulations > Evolution and Internet Sharing Sims
Simplest Evo Starter Bot
Elite:
Wow:
--- Code: --- -6 .shoot store
sqr -5 13 -2 << or
-2 <
16 | 1 sqr 16 -12 add
--- End code ---
The first line looks a bit coherent. If it had a 'start' it would work, but unfortunately it doesn't
Nearly 500,000cy and counting ...
Two of my bots have managed to find a way to die, despite there not being any costs
I suspect that they may have come too close to a bot that learned how to shoot
EDIT: Woo, 500,000 cycles
Numsgil:
--- Quote from: Elite ---Two of my bots have managed to find a way to die, despite there not being any costs
--- End quote ---
Life will find a way
I would make the bots as vegs, but give them 0 energy per turn. Just have them repopulate when they die. You'll never have to restart the simulation, and the bots still have an infinite supply of food if they ever learn to eat anything.
Testlund:
The more zeros you have in the genome the greater the probability that a bot will eventually evolve to a functioning bot. I started a new evosim too with the 2.42.3a version. Been running it for 940000 cycles now. I don't use planet eaters this time because I want my veggies to be spread over the screen in case some bot develop the ability to feed. It seems that it's hardest to get a bot that can feed properly. Everyonce in awhile I get a bot that produces a little offspring, but it doesn't continue.
This time around I started with bots with only zeros like before but I gave the veggies a little more genes to work with.
My bot genes:
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
My veggie genes:
cond
.nrg
0
0
start
0
0
0
0
0
0
stop
end
Numsgil:
In 2.5 I have it so that negative shots are modded by 10. That is, -11 = -1.
I also modded positive info shots by 1000.
The idea being that the shot type is sort of like a rotary bit changer, and if you rotate it too much you're rotated around in a complete circle.
Might be a good idea to add that to 2.4 as well. Would definately make it more likely that a feeder would develop.
Evolution is terrible at finding one specific value if none of the other values are meaningful.
Elite:
Damn, pressed the wrong button and overwrote my sim
I think I'll run a really long one all today with the setting I saved
I'll use your suggestion to make the bots into vegs too
***
150,000cy
It's going much faster with no vegs
***
25 mins into the sim
250,000cy
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