Code center > Bugs and fixes

2.42.2 Changes

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Numsgil:
Do you think maybe you could modify the program to automatically check for the older version and discard it?

The settings files have a -2 in the beginning of them.  I'm using -3 to show that it's the C++ version settings file, maybe you could use -1.

EricL:
Will do.

Elite:

--- Quote from: EricL ---The big thing with 2.42.1 is to delete lastexit.set in the Settings directory.
--- End quote ---

It works  

Thanks

However, I notice that when using minimalbot

cond
start
-1 .shoot store
stop

cond
start
10 .up store
stop

cond
*.nrg 10000 >
start
33 .repro store
stop

There doesn't seem to be any colision detection at all  

When I place them manually against vegs, they do stuck against them (ie. colision detection works only for very low velocities), but they quickly die  

Also, a general bug in 2.4 seems to be that ties do not work (though I don't like ties anyway), and they seem to snap incredibly easily, exerting no force on bots at all  

Numsgil:
You're probably running into issues with the physics engine.

Collision detection works fine, but collision response can be a little weak at times.  WHen bots collide, basically a spring is put between the two bots and well, sprung.

Ties also exert a spring like force.  It can be relatively weak if bots are really pushing.

The physics engine in the C++ version is better, and handles these sorts of things better.

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