Code center > Suggestions
Sim thermodynamics
Numsgil:
Yeah, it's alot of busy work. Annoying how the minor details like that can get in the way.
Griz:
--- Quote from: Numsgil ---Yeah, it's alot of busy work. Annoying how the minor details like that can get in the way.
--- End quote ---
which means they aren't 'minor' after all.
it's about seeing the big picture ...
while also paying attention to the details.
both are required.
PurpleYouko:
Well they are minor as long as nobody notices them.
As soon as the problem is isolated then it becomes the biggest thing we have ever seen.
At least we can fix it then though.
It is quite possible that there are still a number of places in the code where negatave values aren't handled correctly. Back in the old days, tie feeding was such a "loophole" in the code. It wasn't until I designed "H Devincio Venator" that we realized it was even possible. Back then we could transfer positive values through ties with a maximum cap of 1000 points but nobody ever tried setting it negative. There was no limit whatsoever so HDV was able to drain an entire robot in one cycle.
It was kind of fun watching him decimate the world of shot feeders.
Endy:
What about the random waste death? Not sure the exact equation, but it'll happen after alot of pwaste is accumulated.
PurpleYouko:
Pwaste still only kicks in Altzheimers. It just does it on every cycle instead of now and then.
At least that was the way I originally programmed it. Might have been changed for all I know.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version