Author Topic: Synchronizing Multibots  (Read 3435 times)

Offline Numsgil

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Synchronizing Multibots
« on: February 28, 2005, 12:17:37 PM »
I've been thinking it over, and I think a counter that is automatically incremented every cycle and passed automatically to children bots, and that can be turned on/off quickly, is just what we need to help us make some multibots.

We already use robage sort of like this, but this'd be better.
« Last Edit: February 28, 2005, 12:17:56 PM by Numsgil »

Offline Endy

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Synchronizing Multibots
« Reply #1 on: February 28, 2005, 04:29:09 PM »
Sounds like a good idea. Had a similar thought myself awhile back. Managed to combine *.robage with epigenetic memcells, but that method can't be used with MB's. We're going to need to be able to reset the counter to zero for making new MB's though. Probably just have parent zero/turn-off counter and then the child will know to become a new head.

Endy B)

Offline Numsgil

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Synchronizing Multibots
« Reply #2 on: February 28, 2005, 06:21:44 PM »
Maybe we could set a max value that afterwards it resets to zero.  That makes creating cyclic multibot actions easier as well.