Code center > Bug reports
Mutation rates in 2.37.6
shvarz:
Loaded one of my saves, run the sim for quite some time but don't see any mutants appearing. Color does not change, nothing listed in "mutation details". Mutations seem to be "enabled" in the options.
Numsgil:
Were bots mutatiing before the save? Check individual bots mutation rates in the right click menu.
shvarz:
Yes, they've been mutating before. I checked the mutation rates for individual bots and they are OK.
Have someone tried to duplicate that?
BTW, I thought I'd make a sim where this could be seen easily and set all mutation rates to 1, that completely crashed the program.
EricL:
--- Quote ---BTW, I thought I'd make a sim where this could be seen easily and set all mutation rates to 1, that completely crashed the program.
--- End quote ---
Do it in VB using 2.41.0 and tell me where!
I'll try to look into save symmetry when I get a couple minutes to rub together later this week.
Numsgil:
The save routines have been highly modified and suped (by me) in 2.4 to be backwards and forwards comaptible. So be sure to ask if something seems odd to you, it's probably part of that algorithm.
Setting all mutation rates to 1 probably isn't a great idea. 2 would probably be a minimum. Try to reproduce it in 2.4. That will tell us if I fixed the error way back when or not.
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