Bots and Simulations > Bot Tavern
The Wraithbot
rsucoop:
--- Quote from: Numsgil ---Most bot designs seem to either require 10 custom variables or 10000. It's sort of a weird issue I'm not sure how to address. 1000 memory locations is either way too many or way not enough for most uses. Not to mention the practical issues of using huge numbers of custom memory locations and keeping it all straight.
--- End quote ---
The easiest method would be to use the same variables for each bot type in this random bot generator, and simply using different values for the variables. THis bot could be built with only 42 variables beyond the normal preset ones.
fulizer:
make them target something that has -1 or -6 shoot commands
that way it would only attack something that can attack it
and use the total number of bots comapared to the total number of wraiths to choose when to hibernate
bacillus:
What I used for Fungus to organize growth could help. A bot with 8 or more ties would fix itself in place, so that only tiny colonies would move around. To simulate hibernation, a random number could be selected , and if the number chosen is 0, the hibernation status is flipped. This could cause a chain reaction, where the breaking of one tie wakes another one out of hibernation, which wakes two more bots etc. The Keepers would always have to stay behind to give the colonies something to latch on to.
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