Bots and Simulations > Bot Tavern

Preybot V1

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Numsgil:
Maybe you should drop an Una in there more often, so they don't get the chance to reach 30K energy.

Elite:
They're supposed to be culled periodically by the Wraithbots when they reach high populations. So they should be easy to kill, or else the hungry wraithbots will just die when they attempt to feed.
They should never reach 30000 nrg, just stop feeding when they reach 4000.
That way they can be easily culled by the wraithbots.
The cullings will be thousand cycles apart, and will last only a few cycles.

The ecosystem is cyclic:
At the start:
- The Wraithbot and Preybot populations 'settle in'
Then:
- The Wraithbots decimate the Praybots
When the Praybot population is low:
- The Wraithbots go into hibernation
When the Praybot population is high again:
- The Wraithbots decimate the Praybots
... and so on.

Numsgil:
IME bots purposely making themselves weak is incredibly unstable.  Generally you need to examine what it is you want to have happen and set up the circumstances such that that is the natural consequence.

I hope that made sense, my mind is a little tired.   :D

Elite:
I understand what you're saying  :)

I'm not so much trying to make the bots weak as limiting the amount of nrg they can take in by stopping them from eating when they are 'full'
That and making the bots scatter at the sight of predators (just like some real herbivores).
Limiting their feeding to when they are 'hungry' will also stop the bots killing as many vegs just for the sake of feeding. And the nrg is collecting more 'interest' in the vegs (via photosynthesis) than in the Praybots.
It's not good for a species to consume everything  :evil:
And it would make the species more durable since there will still be vegs for them to feed on when they get decimated.

- Only feed when hungry (don't be greedy)
- Share nrg between the species (be altruistic)

They could be more sucessful with these rules than what they are now since they seem to run out of vegs in their area when they eat them all.

So just to clarify: Not weak, just less agressive with the feeding

Elite:
Here you go - I've finished some modifications  :D

New features:
- Only reproduces when it senses that the population is low
- Corrected gene 2
- Only feeds when it's nrg is less than 5000

It quickly builds the population and stays stable. It doesn't kill as many vegs and the communities last longer  :) .
Problem: All bots have around 200 nrg  :o

When I dropped an Una in they were decimated and didn't fight back (they weren't hungry) - need to make them flee (and hide behind vegs?).

Just some suggestions  :)

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