General > Off Topic

Rnd function

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Zelos:
I were thinking more on mutation randomizing

Numsgil:
I would say you'd want your mutations to be properly statistically randomo.  Why is why I copied some of the source in those random number chapters above for the C++ source.

Peter:
Reminded me of this.

Botsareus:
I actually had a discussion going on MythBusters forums on how to make a truly random r.n.g.  We where looking into using windows performance graphs built into the .net framework. The only thing that came out of that was it will be extremely platform specific and therefor completely unpractical.


On the flip side, the advantage of 'seeded' r.n.g. is the fact that it is extremely easy to debug. If you know 'when' the program crashed and what 'seed' was used, all you need to do is put the same seed back into the system and wait for the program to crash at the same exact 'time.' I am using time in quoty marks because I am thinking in terms of cycles not actual time.

Peter:
Did someone implement it, I wonder how random the results it gives would be.

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